We got some user feedback saying that it wasn’t totally clear to everyone that some of our content in the menus of our game was scrollable. We tried to make that more obvious by adding a bouncing animation for the content when the scrollable content is made visible. This is the code that does the …
We spent quite some time trying to figure out why we were getting performance hits and we were having frame rates as low as 5-10 fps on android devices. Since we’re making a quite simple 2D casual game the frame rate should be high all the time. After a few days of performance fixing and …
We thought that our first post would be to present ourselves. Further on this blog won’t be about us but rather our experiences from learning how to develop and sell games. We will also post a bit of preview material. If you’re more interested in our fun side see our tweets and instagrams! Who, what, …